Bibliometric analysis of augmented reality research in educational sciences

Authors

  • Ahmet Turan Orhan ORCID
    Faculty of Education, Sivas Cumhuriyet University, Sivas, Turkey

DOI:

10.58583/EM.3.2.13

Keywords:

Educational sciences, Augmented reality, Bibliometric analysis

Abstract

The aim of this study is to determine the distribution of articles on augmented reality in the WOS database in the field of educational sciences by years, keywords and active concepts, active countries, active countries by total number of citations, active countries by citation averages, active authors, active authors by local citation rankings, active researches by global citation rankings, active journals by number of articles, active institutions, country-author-keyword network and popular topics by years. The study used bibliometric analysis, which is one of the quantitative approaches. The data set consisted of 1759 augmented reality articles in the field of educational sciences in the WOS database between 1999 and 1 September 2024. The "Biblioshiny" package program in the "R" programming language was used to analyse the data. The results of the research indicate that the annual growth rate for articles in the field of educational sciences utilizing augmented reality is 24%. The most common keywords are education, augmented reality, students, technology, system, design, science, challenges, performance and virtual reality. The countries with the highest levels of activity in this field are China, the USA, Spain, Turkey, Australia, the United Kingdom, Germany, Serbia, Korea and Japan. China, the USA and Spain are in the first three places in the citation ranking of the countries. According to the citation averages, the ranking is as follows: It was determined that Hwang GJ is the most influential author, Chang HY is the most cited author in the local context, and Wu HK is the most cited author globally. The most influential journal is "Education and Information Technologies," and the most influential institution is National Taiwan Normal University. Popular research topics in augmented reality for 2024 include laboratory skills, virtual reality, and K-12 concepts.

Downloads

Download data is not yet available.

References

Anggrawan, A., Syafitri, D. C. S., & Satria, C. (2023). Developing augmented reality learning and measuring its effect on independent learning compared to traditional learning. TEM Journal, 12(2), 975-987. https://doi.org/10.18421/TEM122-44

Aria, M., & Cuccurullo, C. (2017). Bibliometrix: An R-tool for comprehensive science mapping analysis. Journal of Informetrics, 11(4), 959-975. https://doi.org/10.1016/j.joi.2017.08.007

Bal, G., & İçten, T. (2017). Content analysis of academic studies on augmented reality technology. The Journal of Information Technologies (JIT), 10(4), 401-415. https://doi.org/10.17671/gazibtd.290253

Booyoesen, T. (2023). Exploring the impact of augmented reality on student engagement and learning outcomes in science education. Journal Educational Verkenning, 4(4), 25-32. https://doi.org/10.48173/jev.v4i4.183

Boz, M. S. (2019). Evaluation of augmented reality applications in education. Millî Eğitim Bakanlığı Yeğitek ve Eğitim Teknolojileri Genel Müdürlüğü [Ministry of National Education General Directorate of Education and Educational Technologies].

Chen, H., Tsang, Y. P., & Wu, C. H. (2023). When text mining meets science mapping in the bibliometric analysis: A review and future opportunities. International Journal of Engineering Business Management, 15(January), 1-15. https://doi.org/10.1177/18479790231222349

Demircioğlu, T., Karakuş, M., & Uçar, S. (2022). The impact of augmented reality-based argumentation activities on middle school students' academic achievement and motivation in science classes. Education Quarterly Reviews, 5(1). https://doi.org/10.31014/aior.1993.05.02.464

Jaradat, Y., Alia, M., Masoud, M., Manasrah, A., Jebreil, I., Garaibeh, A., & Al-Arasi, S. (2022). A bibliometric analysis of the International Journal of Advances in Soft Computing and its applications: Research influence and contributions. International Journal of Advances in Soft Computing & Its Applications, 14(2), 167-184. https://doi.org/10.15849/IJASCA.220720.12

Joon, Y., & Kang, H. (2021). Interactive learning in the classroom: A mobile augmented reality assistance application for learning. Computer Animation and Virtual Worlds, 32(5), 1-19. https://doi.org/10.1002/cav.1989

Keleş, F., & Yavuz, S. (2022). Content analysis of research on augmented reality in education. Anadolu Öğretmen Dergisi, 6(2), 248-277. https://doi.org/10.35346/aod.1159848

Kljun, M., Geroimenko, V., & Čopič Pucihar, K. (2020). Augmented reality in education: Current status and advancement of the field. In V. Geroimenko (Ed.), Augmented reality in education: A new technology for teaching and learning (pp. 3-21). Springer. https://doi.org/10.1007/978-3-030-42156-4_1

Kul, H., & Berber, A. (2022). The effects of augmented reality in a 7th-grade science lesson on students' academic achievement and motivation. Journal of Science Learning, 5(2), 193-203. https://doi.org/10.17509/jsl.v5i2.42952

Lai, A., Chen, C., & Lee, G. (2019). An augmented reality‐based learning approach to enhancing students' science reading performances from the perspective of the cognitive load theory. British Journal of Educational Technology, 50(1), 232-247. https://doi.org/10.1111/bjet.12716

Lham, T., Jurmey, P., & Tshering, S. (2020). Augmented reality as a classroom teaching and learning tool: Teachers' and students' attitude. Asian Journal of Education and Social Studies, 12(4), 27-35. https://doi.org/10.9734/ajess/2020/v12i430318

Lim, W. M., & Kumar, S. (2024). Guidelines for interpreting the results of bibliometric analysis: A sensemaking approach. Global Business and Organizational Excellence, 43(2), 17-26. https://doi.org/10.1002/joe.22229

Marini, A., Nafisah, S., Sekaringtyas, T., Safitri, D., Lestari, I., Suntari, Y., ... & Iskandar, R. (2022). Mobile augmented reality learning media with metaverse to improve student learning outcomes in science class. International Journal of Interactive Mobile Technologies (iJIM), 16(07), 99-115. https://doi.org/10.3991/ijim.v16i07.25727

Perifanou, M., Economides, A., & Nikou, S. (2022). Teachers' views on integrating augmented reality in education: Needs, opportunities, challenges, and recommendations. Future Internet, 15(1), 20. https://doi.org/10.3390/fi15010020

Pritchard, A. (1969). Statistical bibliography or bibliometrics? Journal of Documentation, 25(4), 348-349. https://doi.org/10.1108/eb026482

Radu, I., Joy, T., Bott, I., Bowman, Y., & Schneider, B. (2022). A survey of educational augmented reality in academia and practice: Effects on cognition, motivation, collaboration, pedagogy, and applications. IEEE International Conference on Interactive Learning Environments. https://doi.org/10.23919/iLRN55037.2022.9815979

Rahmadani, R., Putri, T. T. A., & Azkia, A. (2022, December). Design of computer assembly learning media using augmented reality. In Proceedings of the 4th International Conference on Innovation in Education, Science and Culture, ICIESC 2022, 11 October 2022, Medan, Indonesia (p. 7). European Alliance for Innovation. https://doi.org/10.4108/eai.11-10-2022.2325326

Shihab, S. (2023). Pedagogy designing with augmented reality: A paradigm shift in educational approaches. Interdisciplinary Journal of Humanity (Injurity), 2(11), 878-892. https://doi.org/10.58631/injurity.v2i11.136

Taalaybek Kızı, R., & Özerbaş, M. A. (2023). Descriptive content analysis of articles on augmented reality in education in Turkey: 2012-2022. The Journal of International Education Science, 10(34), 447-475. https://doi.org/10.29228/INESJOURNAL.68614

Türel, Y., & Bayer, H. (2021). Research trends on the use of augmented reality in graduate theses in Turkey. Turkish Journal of Educational Studies, 8(2), 195-214. https://doi.org/10.33907/turkjes.818899

Tzima, S., Styliaras, G., & Bassounas, A. (2019). Augmented reality applications in education: Teachers' point of view. Education Sciences, 9(2), 1-18. https://doi.org/10.3390/educsci9020099

Uysal, F., & Özdemir, D. (2024). Mobile game application for English education with augmented reality technology for 3rd-grade primary school students. Eskişehir Türk Dünyası Uygulama ve Araştırma Merkezi Bilişim Dergisi, 5(1), 12-18. https://doi.org/10.53608/estudambilisim.1307619

Vertucci, R., D'Onofrio, S., Ricciardi, S., & De Nino, M. (2023). History of augmented reality. In M. T. Caccamo & M. Tavella (Eds.), Springer Handbook of Augmented Reality (pp. 35-50). Springer. https://doi.org/10.1007/978-3-030-67822-7_2

Wei, C., Kuah, Y., Ng, C., & Lau, W. (2021). Augmented reality (AR) as an enhancement teaching tool: Are educators ready for it? Contemporary Educational Technology, 13(3), ep303. https://doi.org/10.30935/cedtech/10866

Downloads

How to Cite

Orhan, A. T. (2024). Bibliometric analysis of augmented reality research in educational sciences. Education Mind, 3(2), 270–283. https://doi.org/10.58583/EM.3.2.13

Published

2024-12-03

Section

Research articles

Statistics

Views: 154
Downloads: 127

License

Copyright (c) 2024 Ahmet Turan Orhan

Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.